VRChat components
There are 36 VRChat components.
ONSPAudioSource
Section titled “ONSPAudioSource”| Types | ONSPAudioSource |
It has 9 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
EnableRfl | bool | false | |
EnableSpatialization | bool | true | |
Far | float | 250 | |
Gain | float | 0 | |
Near | float | 0.25 | |
ReverbSend | float | 0 | |
UseInvSqr | bool | false | |
VolumetricRadius | float | 0 | |
enabled | bool | false |
VRCAVProVideoPlayer
Section titled “VRCAVProVideoPlayer”| Types | VRC.SDK3.Video.Components.AVPro.VRCAVProVideoPlayer |
It has 7 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
EnableAutomaticResync | bool | false | |
autoPlay | bool | true | |
enabled | bool | true | |
loop | bool | true | |
maximumResolution | int | 720 | |
useLowLatency | bool | false | |
videoURL.url | string | Empty |
VRCAVProVideoScreen
Section titled “VRCAVProVideoScreen”| Types | VRC.SDK3.Video.Components.AVPro.VRCAVProVideoScreen |
| Component needed on the same GameObject | Renderer |
It has 5 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
enabled | bool | true | |
materialIndex | int | 0 | |
textureProperty | string | _MainTex | |
useSharedMaterial | bool | false | |
videoPlayer | VRCAVProVideoPlayer | None | A path to an object in the same prefab |
VRCAVProVideoSpeaker
Section titled “VRCAVProVideoSpeaker”| Types | VRC.SDK3.Video.Components.AVPro.VRCAVProVideoSpeaker |
| Components added automatically | AudioSource |
It has 3 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
enabled | bool | true | |
mode | Enumerations | StereoMix | StereoMix・MonoLeft・MonoRight・Three・Four・Five・Six・Seven・Eight |
videoPlayer | VRCAVProVideoPlayer | None | A path to an object in the same prefab |
VRCAimConstraint
Section titled “VRCAimConstraint”| Types | VRC.SDK3.Dynamics.Constraint.Components.VRCAimConstraint |
It has 85 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AffectsRotationX | bool | true | |
AffectsRotationY | bool | true | |
AffectsRotationZ | bool | true | |
AimAxis | Vector3 | 0 0 1 | |
FreezeToWorld | bool | false | |
GlobalWeight | float | 1 | |
IsActive | bool | false | |
Locked | bool | false | |
RebakeOffsetsWhenUnfrozen | bool | false | |
RotationAtRest | Vector3 | 0 0 0 | |
RotationOffset | Vector3 | 0 0 0 | |
SolveInLocalSpace | bool | false | |
UpAxis | Vector3 | 0 1 0 | |
WorldUp | Enumerations | SceneUp | SceneUp・ObjectUp・ObjectRotationUp・Vector・None |
WorldUpVector | Vector3 | 0 1 0 | |
cachedExecutionGroupIndex | int | -1 | |
enabled | bool | true | |
latestValidExecutionGroupIndex | int | -1 | |
sources.source0.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source0.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source0.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source0.weight | float | 0 | |
sources.source1.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source1.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source1.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source1.weight | float | 0 | |
sources.source10.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source10.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source10.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source10.weight | float | 0 | |
sources.source11.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source11.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source11.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source11.weight | float | 0 | |
sources.source12.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source12.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source12.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source12.weight | float | 0 | |
sources.source13.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source13.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source13.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source13.weight | float | 0 | |
sources.source14.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source14.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source14.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source14.weight | float | 0 | |
sources.source15.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source15.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source15.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source15.weight | float | 0 | |
sources.source2.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source2.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source2.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source2.weight | float | 0 | |
sources.source3.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source3.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source3.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source3.weight | float | 0 | |
sources.source4.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source4.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source4.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source4.weight | float | 0 | |
sources.source5.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source5.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source5.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source5.weight | float | 0 | |
sources.source6.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source6.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source6.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source6.weight | float | 0 | |
sources.source7.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source7.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source7.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source7.weight | float | 0 | |
sources.source8.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source8.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source8.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source8.weight | float | 0 | |
sources.source9.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source9.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source9.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source9.weight | float | 0 | |
sources.totalLength | int | 0 | |
targetTransform | Transform | None | A path to an object in the same prefab |
worldUpTransform | Transform | None | A path to an object in the same prefab |
VRCAvatarPedestal
Section titled “VRCAvatarPedestal”| Types | VRC.SDK3.Components.VRCAvatarPedestal |
It has 7 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
ChangeAvatarsOnUse | bool | false | |
avatarImage | Texture2D | None | |
blueprintId | string | Empty | |
enabled | bool | true | |
grantBlueprintAccess | bool | false | |
placement | Transform | None | A path to an object in the same prefab |
scale | float | 1 |
VRCCameraDollyAnimation
Section titled “VRCCameraDollyAnimation”| Types | VRC.SDK3.Components.VRCCameraDollyAnimation |
It has 12 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AnchorMode | Enumerations | Attached | Attached・Local・World |
CaptureType | Enumerations | None | None・Photo・Video・Emoji |
FocusMode | Enumerations | Off | Off・FullAuto・SemiAuto・Manual |
IsRelativeToPlayer | bool | false | |
IsSpeedBased | bool | false | |
IsUsingGreenscreen | bool | false | |
IsUsingLookAtMe | bool | false | |
IsUsingMultiStream | bool | false | |
LoopType | Enumerations | None | None・Repeat・Reverse・Revolve |
PathType | Enumerations | Fitted | Fitted・Loose・Linear |
Paths | List (VRCCameraDollyPath) | Empty | A path to an object in the same prefab |
enabled | bool | true |
VRCCameraDollyPath
Section titled “VRCCameraDollyPath”| Types | VRC.SDK3.Components.VRCCameraDollyPath |
It has 2 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
Points | List (VRCCameraDollyPathPoint) | Empty | A path to an object in the same prefab |
enabled | bool | true |
VRCCameraDollyPathPoint
Section titled “VRCCameraDollyPathPoint”| Types | VRC.SDK3.Components.VRCCameraDollyPathPoint |
It has 12 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
Aperture | float | 15 | |
Duration | float | 2 | |
Exposure | float | 0 | |
FocalDistance | float | 1.5 | |
Hue | float | 120 | |
Lightness | float | 60 | |
LookAtMeXOffset | float | 0 | |
LookAtMeYOffset | float | 0 | |
Saturation | float | 100 | |
Speed | float | 3 | |
Zoom | float | 45 | |
enabled | bool | true |
VRCContactReceiver
Section titled “VRCContactReceiver”| Types | VRC.SDK3.Dynamics.Contact.Components.VRCContactReceiver |
It has 17 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
allowOthers | bool | true | |
allowSelf | bool | true | |
collisionTags | List (string) | Empty | |
contentTypes | Enum (combinable) | Everything | Everything・Nothing・Avatar・World |
enabled | bool | true | |
height | float | 2 | |
localOnly | bool | false | |
minVelocity | float | 0.05 | |
parameter | string | Empty | |
position | Vector3 | 0 0 0 | |
radius | float | 0.5 | |
receiverType | Enumerations | Constant | Constant・OnEnter・Proximity |
rootTransform | Transform | None | A path to an object in the same prefab |
rotation | Quaternion | 0 0 0 1 | |
shapeType | Enumerations | Sphere | Sphere・Capsule・Box |
size | Vector3 | 1 1 1 | |
useFaceProximity | bool | false |
VRCContactSender
Section titled “VRCContactSender”| Types | VRC.SDK3.Dynamics.Contact.Components.VRCContactSender |
It has 11 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
collisionTags | List (string) | Empty | |
contentTypes | Enum (combinable) | Everything | Everything・Nothing・Avatar・World |
enabled | bool | true | |
height | float | 2 | |
localOnly | bool | false | |
position | Vector3 | 0 0 0 | |
radius | float | 0.5 | |
rootTransform | Transform | None | A path to an object in the same prefab |
rotation | Quaternion | 0 0 0 1 | |
shapeType | Enumerations | Sphere | Sphere・Capsule・Box |
size | Vector3 | 1 1 1 |
VRCEnablePersistence
Section titled “VRCEnablePersistence”| Types | VRC.SDK3.Components.VRCEnablePersistence |
It has 1 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
enabled | bool | true |
VRCInputFieldKeyboardOverride
Section titled “VRCInputFieldKeyboardOverride”| Types | VRC.SDK3.Components.VRCInputFieldKeyboardOverride |
It has 2 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
_overrideBehavior | Enumerations | Default | Default・Override |
enabled | bool | true |
VRCLookAtConstraint
Section titled “VRCLookAtConstraint”| Types | VRC.SDK3.Dynamics.Constraint.Components.VRCLookAtConstraint |
It has 80 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
FreezeToWorld | bool | false | |
GlobalWeight | float | 1 | |
IsActive | bool | false | |
Locked | bool | false | |
RebakeOffsetsWhenUnfrozen | bool | false | |
Roll | float | 0 | |
RotationAtRest | Vector3 | 0 0 0 | |
RotationOffset | Vector3 | 0 0 0 | |
SolveInLocalSpace | bool | false | |
UseUpTransform | bool | false | |
cachedExecutionGroupIndex | int | -1 | |
enabled | bool | true | |
latestValidExecutionGroupIndex | int | -1 | |
sources.source0.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source0.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source0.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source0.weight | float | 0 | |
sources.source1.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source1.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source1.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source1.weight | float | 0 | |
sources.source10.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source10.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source10.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source10.weight | float | 0 | |
sources.source11.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source11.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source11.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source11.weight | float | 0 | |
sources.source12.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source12.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source12.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source12.weight | float | 0 | |
sources.source13.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source13.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source13.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source13.weight | float | 0 | |
sources.source14.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source14.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source14.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source14.weight | float | 0 | |
sources.source15.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source15.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source15.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source15.weight | float | 0 | |
sources.source2.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source2.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source2.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source2.weight | float | 0 | |
sources.source3.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source3.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source3.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source3.weight | float | 0 | |
sources.source4.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source4.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source4.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source4.weight | float | 0 | |
sources.source5.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source5.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source5.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source5.weight | float | 0 | |
sources.source6.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source6.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source6.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source6.weight | float | 0 | |
sources.source7.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source7.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source7.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source7.weight | float | 0 | |
sources.source8.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source8.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source8.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source8.weight | float | 0 | |
sources.source9.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source9.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source9.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source9.weight | float | 0 | |
sources.totalLength | int | 0 | |
targetTransform | Transform | None | A path to an object in the same prefab |
worldUpTransform | Transform | None | A path to an object in the same prefab |
VRCMidiListener
Section titled “VRCMidiListener”| Types | VRC.SDK3.Midi.VRCMidiListener |
It has 3 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
activeEvents | Enum (combinable) | None | NoteOn・NoteOff・CC |
behaviour | AbstractUdonBehaviour | None | A path to an object in the same prefab |
enabled | bool | true |
VRCMidiPlayer
Section titled “VRCMidiPlayer”| Types | VRC.SDK3.Midi.VRCMidiPlayer |
It has 3 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
audioSource | AudioSource | None | A path to an object in the same prefab |
enabled | bool | true | |
targetBehaviours | List (AbstractUdonBehaviour) | Empty | A path to an object in the same prefab |
VRCMirrorReflection
Section titled “VRCMirrorReflection”| Types | VRC.SDK3.Components.VRCMirrorReflection |
It has 10 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
TurnOffMirrorOcclusion | bool | true | |
cameraClearFlags | Enumerations | FromReferenceCamera | FromReferenceCamera・CustomSkybox・SolidColor・Nothing・Depth |
customClearColor | Color | #000000 | |
customShader | Shader | None | |
customSkybox | Material | None | |
enabled | bool | true | |
m_DisablePixelLights | bool | true | |
m_ReflectLayers | LayerMask | Everything | |
maximumAntialiasing | Enumerations | X4 | X1・X2・X4・X8 |
mirrorResolution | Enumerations | Auto | Auto・X256・X512・X1024 |
VRCObjectPool
Section titled “VRCObjectPool”| Types | VRC.SDK3.Components.VRCObjectPool |
It has 2 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
Pool | List (GameObject) | Empty | A path to an object in the same prefab |
enabled | bool | true |
VRCObjectSync
Section titled “VRCObjectSync”| Types | VRC.SDK3.Components.VRCObjectSync |
It has 3 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AllowCollisionOwnershipTransfer | bool | true | |
ForceKinematicOnRemote | bool | false | |
enabled | bool | true |
VRCParentConstraint
Section titled “VRCParentConstraint”| Types | VRC.SDK3.Dynamics.Constraint.Components.VRCParentConstraint |
It has 83 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AffectsPositionX | bool | true | |
AffectsPositionY | bool | true | |
AffectsPositionZ | bool | true | |
AffectsRotationX | bool | true | |
AffectsRotationY | bool | true | |
AffectsRotationZ | bool | true | |
FreezeToWorld | bool | false | |
GlobalWeight | float | 1 | |
IsActive | bool | false | |
Locked | bool | false | |
PositionAtRest | Vector3 | 0 0 0 | |
RebakeOffsetsWhenUnfrozen | bool | false | |
RotationAtRest | Vector3 | 0 0 0 | |
SolveInLocalSpace | bool | false | |
cachedExecutionGroupIndex | int | -1 | |
enabled | bool | true | |
latestValidExecutionGroupIndex | int | -1 | |
sources.source0.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source0.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source0.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source0.weight | float | 0 | |
sources.source1.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source1.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source1.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source1.weight | float | 0 | |
sources.source10.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source10.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source10.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source10.weight | float | 0 | |
sources.source11.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source11.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source11.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source11.weight | float | 0 | |
sources.source12.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source12.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source12.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source12.weight | float | 0 | |
sources.source13.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source13.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source13.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source13.weight | float | 0 | |
sources.source14.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source14.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source14.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source14.weight | float | 0 | |
sources.source15.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source15.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source15.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source15.weight | float | 0 | |
sources.source2.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source2.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source2.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source2.weight | float | 0 | |
sources.source3.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source3.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source3.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source3.weight | float | 0 | |
sources.source4.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source4.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source4.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source4.weight | float | 0 | |
sources.source5.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source5.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source5.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source5.weight | float | 0 | |
sources.source6.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source6.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source6.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source6.weight | float | 0 | |
sources.source7.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source7.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source7.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source7.weight | float | 0 | |
sources.source8.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source8.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source8.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source8.weight | float | 0 | |
sources.source9.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source9.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source9.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source9.weight | float | 0 | |
sources.totalLength | int | 0 | |
targetTransform | Transform | None | A path to an object in the same prefab |
VRCPhysBone
Section titled “VRCPhysBone”| Types | VRC.SDK3.Dynamics.PhysBone.Components.VRCPhysBone |
It has 52 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
allowCollision | Enumerations | True | False・True・Other |
allowGrabbing | Enumerations | True | False・True・Other |
allowPosing | Enumerations | True | False・True・Other |
boneOpacity | float | 0.5 | |
colliders | List (VRCPhysBoneColliderBase) | Empty | A path to an object in the same prefab |
collisionFilter.allowOthers | bool | true | |
collisionFilter.allowSelf | bool | true | |
collisionFilter.contentTypes | Enumerations | Everything | Everything・Nothing・Avatar・World |
enabled | bool | true | |
endpointPosition | Vector3 | 0 0 0 | |
foldout_collision | bool | true | |
foldout_forces | bool | true | |
foldout_gizmos | bool | false | |
foldout_grabpose | bool | true | |
foldout_limits | bool | true | |
foldout_options | bool | true | |
foldout_stretchsquish | bool | true | |
foldout_transforms | bool | true | |
grabFilter.allowOthers | bool | true | |
grabFilter.allowSelf | bool | true | |
grabFilter.contentTypes | Enumerations | Everything | Everything・Nothing・Avatar・World |
grabMovement | float | 0.5 | |
gravity | float | 0 | |
gravityFalloff | float | 0 | |
ignoreOtherPhysBones | bool | true | |
ignoreTransforms | List (Transform) | Empty | A path to an object in the same prefab |
immobile | float | 0 | |
immobileType | Enumerations | AllMotion | AllMotion・World |
integrationType | Enumerations | Simplified | Simplified・Advanced |
isAnimated | bool | false | |
limitOpacity | float | 0.5 | |
limitRotation | Vector3 | 0 0 0 | |
limitType | Enumerations | None | None・Angle・Hinge・Polar |
maxAngleX | float | 45 | |
maxAngleZ | float | 45 | |
maxSquish | float | 0 | |
maxStretch | float | 0 | |
multiChildType | Enumerations | Ignore | Ignore・First・Average |
parameter | string | Empty | |
poseFilter.allowOthers | bool | true | |
poseFilter.allowSelf | bool | true | |
poseFilter.contentTypes | Enumerations | Everything | Everything・Nothing・Avatar・World |
pull | float | 0.2 | |
radius | float | 0 | |
resetWhenDisabled | bool | false | |
rootTransform | Transform | None | A path to an object in the same prefab |
showGizmos | bool | true | |
snapToHand | bool | false | |
spring | float | 0.2 | |
stiffness | float | 0.2 | |
stretchMotion | float | 0 | |
version | Enumerations | Version_1_1 | Version_1_0・Version_1_1 |
VRCPhysBoneCollider
Section titled “VRCPhysBoneCollider”| Types | VRC.SDK3.Dynamics.PhysBone.Components.VRCPhysBoneCollider |
It has 10 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
bonesAsSpheres | bool | false | |
enabled | bool | true | |
globalCollisionFlags | Enum (combinable) | Nothing | Everything・Nothing・Avatar・World |
height | float | 2 | |
insideBounds | bool | false | |
position | Vector3 | 0 0 0 | |
radius | float | 0.5 | |
rootTransform | Transform | None | A path to an object in the same prefab |
rotation | Quaternion | 0 0 0 1 | |
shapeType | Enumerations | Sphere | Sphere・Capsule・Plane |
VRCPhysBoneRoot
Section titled “VRCPhysBoneRoot”| Types | VRC.SDK3.Dynamics.PhysBone.Components.VRCPhysBoneRoot |
It has 2 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
Timing | Enumerations | Automatic | Automatic・FixedTime・RealTime |
enabled | bool | true |
VRCPickup
Section titled “VRCPickup”| Types | VRC.SDK3.Components.VRCPickup |
| Components added automatically | Rigidbody |
It has 22 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AutoHold | Enumerations | AutoDetect | AutoDetect・Sometimes・No・Yes |
DisallowTheft | bool | false | |
InteractionText | string | Empty | |
MomentumTransferMethod | Enumerations | Force | Force・Impulse・VelocityChange・Acceleration |
ThrowVelocityBoostMinSpeed | float | 1 | |
ThrowVelocityBoostScale | float | 1 | |
UseText | string | Use | |
allowManipulationWhenEquipped | bool | false | |
currentlyHeldBy | Component | None | A path to an object in the same prefab |
dropEventName | string | Empty | |
enabled | bool | true | |
exactGrip | Transform | None | A path to an object in the same prefab |
exactGun | Transform | None | A path to an object in the same prefab |
orientation | Enumerations | Any | Any・Grip・Gun |
pickupDropEventBroadcastType | Enumerations | Always | Always・Master・Local・Owner・AlwaysUnbuffered・MasterUnbuffered・OwnerUnbuffered・AlwaysBufferOne・MasterBufferOne・OwnerBufferOne |
pickupEventName | string | Empty | |
pickupable | bool | true | |
proximity | float | 2 | |
useDownEventName | string | Empty | |
useEventBroadcastType | Enumerations | Always | Always・Master・Local・Owner・AlwaysUnbuffered・MasterUnbuffered・OwnerUnbuffered・AlwaysBufferOne・MasterBufferOne・OwnerBufferOne |
useUpEventName | string | Empty | |
version | Enumerations | Version_1_1 | Version_1_0・Version_1_1 |
VRCPlayerObject
Section titled “VRCPlayerObject”| Types | VRC.SDK3.Components.VRCPlayerObject |
It has 1 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
enabled | bool | true |
VRCPortalMarker
Section titled “VRCPortalMarker”| Types | VRC.SDK3.Components.VRCPortalMarker |
It has 13 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
customPortalName | string | Empty | |
effectPrefabName | string | Empty | |
enabled | bool | true | |
offset | int | 0 | |
roomId | string | Empty | |
roomName | string | Empty | |
searchTerm | string | Empty | |
sortHeading | Enumerations | Featured | Featured・Trending・Updated・Created・Active・None |
sortOrder | Enumerations | Ascending | Ascending・Descending |
tag | string | Empty | |
updateFlag | bool | false | |
useDefaultPresentation | bool | false | |
world | Enumerations | None | None・Hub・Home |
VRCPositionConstraint
Section titled “VRCPositionConstraint”| Types | VRC.SDK3.Dynamics.Constraint.Components.VRCPositionConstraint |
It has 80 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AffectsPositionX | bool | true | |
AffectsPositionY | bool | true | |
AffectsPositionZ | bool | true | |
FreezeToWorld | bool | false | |
GlobalWeight | float | 1 | |
IsActive | bool | false | |
Locked | bool | false | |
PositionAtRest | Vector3 | 0 0 0 | |
PositionOffset | Vector3 | 0 0 0 | |
RebakeOffsetsWhenUnfrozen | bool | false | |
SolveInLocalSpace | bool | false | |
cachedExecutionGroupIndex | int | -1 | |
enabled | bool | true | |
latestValidExecutionGroupIndex | int | -1 | |
sources.source0.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source0.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source0.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source0.weight | float | 0 | |
sources.source1.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source1.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source1.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source1.weight | float | 0 | |
sources.source10.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source10.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source10.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source10.weight | float | 0 | |
sources.source11.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source11.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source11.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source11.weight | float | 0 | |
sources.source12.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source12.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source12.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source12.weight | float | 0 | |
sources.source13.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source13.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source13.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source13.weight | float | 0 | |
sources.source14.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source14.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source14.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source14.weight | float | 0 | |
sources.source15.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source15.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source15.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source15.weight | float | 0 | |
sources.source2.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source2.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source2.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source2.weight | float | 0 | |
sources.source3.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source3.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source3.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source3.weight | float | 0 | |
sources.source4.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source4.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source4.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source4.weight | float | 0 | |
sources.source5.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source5.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source5.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source5.weight | float | 0 | |
sources.source6.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source6.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source6.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source6.weight | float | 0 | |
sources.source7.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source7.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source7.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source7.weight | float | 0 | |
sources.source8.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source8.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source8.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source8.weight | float | 0 | |
sources.source9.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source9.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source9.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source9.weight | float | 0 | |
sources.totalLength | int | 0 | |
targetTransform | Transform | None | A path to an object in the same prefab |
VRCRotationConstraint
Section titled “VRCRotationConstraint”| Types | VRC.SDK3.Dynamics.Constraint.Components.VRCRotationConstraint |
It has 80 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AffectsRotationX | bool | true | |
AffectsRotationY | bool | true | |
AffectsRotationZ | bool | true | |
FreezeToWorld | bool | false | |
GlobalWeight | float | 1 | |
IsActive | bool | false | |
Locked | bool | false | |
RebakeOffsetsWhenUnfrozen | bool | false | |
RotationAtRest | Vector3 | 0 0 0 | |
RotationOffset | Vector3 | 0 0 0 | |
SolveInLocalSpace | bool | false | |
cachedExecutionGroupIndex | int | -1 | |
enabled | bool | true | |
latestValidExecutionGroupIndex | int | -1 | |
sources.source0.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source0.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source0.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source0.weight | float | 0 | |
sources.source1.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source1.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source1.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source1.weight | float | 0 | |
sources.source10.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source10.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source10.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source10.weight | float | 0 | |
sources.source11.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source11.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source11.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source11.weight | float | 0 | |
sources.source12.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source12.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source12.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source12.weight | float | 0 | |
sources.source13.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source13.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source13.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source13.weight | float | 0 | |
sources.source14.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source14.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source14.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source14.weight | float | 0 | |
sources.source15.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source15.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source15.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source15.weight | float | 0 | |
sources.source2.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source2.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source2.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source2.weight | float | 0 | |
sources.source3.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source3.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source3.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source3.weight | float | 0 | |
sources.source4.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source4.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source4.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source4.weight | float | 0 | |
sources.source5.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source5.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source5.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source5.weight | float | 0 | |
sources.source6.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source6.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source6.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source6.weight | float | 0 | |
sources.source7.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source7.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source7.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source7.weight | float | 0 | |
sources.source8.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source8.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source8.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source8.weight | float | 0 | |
sources.source9.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source9.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source9.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source9.weight | float | 0 | |
sources.totalLength | int | 0 | |
targetTransform | Transform | None | A path to an object in the same prefab |
VRCScaleConstraint
Section titled “VRCScaleConstraint”| Types | VRC.SDK3.Dynamics.Constraint.Components.VRCScaleConstraint |
It has 80 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AffectsScaleX | bool | true | |
AffectsScaleY | bool | true | |
AffectsScaleZ | bool | true | |
FreezeToWorld | bool | false | |
GlobalWeight | float | 1 | |
IsActive | bool | false | |
Locked | bool | false | |
RebakeOffsetsWhenUnfrozen | bool | false | |
ScaleAtRest | Vector3 | 1 1 1 | |
ScaleOffset | Vector3 | 1 1 1 | |
SolveInLocalSpace | bool | false | |
cachedExecutionGroupIndex | int | -1 | |
enabled | bool | true | |
latestValidExecutionGroupIndex | int | -1 | |
sources.source0.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source0.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source0.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source0.weight | float | 0 | |
sources.source1.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source1.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source1.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source1.weight | float | 0 | |
sources.source10.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source10.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source10.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source10.weight | float | 0 | |
sources.source11.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source11.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source11.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source11.weight | float | 0 | |
sources.source12.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source12.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source12.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source12.weight | float | 0 | |
sources.source13.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source13.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source13.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source13.weight | float | 0 | |
sources.source14.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source14.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source14.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source14.weight | float | 0 | |
sources.source15.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source15.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source15.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source15.weight | float | 0 | |
sources.source2.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source2.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source2.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source2.weight | float | 0 | |
sources.source3.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source3.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source3.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source3.weight | float | 0 | |
sources.source4.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source4.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source4.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source4.weight | float | 0 | |
sources.source5.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source5.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source5.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source5.weight | float | 0 | |
sources.source6.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source6.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source6.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source6.weight | float | 0 | |
sources.source7.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source7.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source7.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source7.weight | float | 0 | |
sources.source8.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source8.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source8.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source8.weight | float | 0 | |
sources.source9.parentPositionOffset | Vector3 | 0 0 0 | |
sources.source9.parentRotationOffset | Vector3 | 0 0 0 | |
sources.source9.sourceTransform | Transform | None | A path to an object in the same prefab |
sources.source9.weight | float | 0 | |
sources.totalLength | int | 0 | |
targetTransform | Transform | None | A path to an object in the same prefab |
VRCSceneDescriptor
Section titled “VRCSceneDescriptor”| Types | VRC.SDK3.Components.VRCSceneDescriptor |
It has 48 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
DrawDistance | float | 0 | |
ForbidUserPortals | bool | false | |
LightMode | Enum (combinable) | NonDirectional | NonDirectional・Single・CombinedDirectional・Dual・Directional・SeparateDirectional |
ObjectBehaviourAtRespawnHeight | Enumerations | Respawn | Respawn・Destroy |
RenderAmbientEquatorColor | Color | #00000000 | |
RenderAmbientGroundColor | Color | #00000000 | |
RenderAmbientIntensity | float | 0 | |
RenderAmbientLight | Color | #00000000 | |
RenderAmbientMode | Enumerations | Skybox | Skybox・Trilight・Flat・Custom |
RenderAmbientSkyColor | Color | #00000000 | |
RenderDefaultReflectionMode | Enumerations | Skybox | Skybox・Custom |
RenderDefaultReflectionResolution | int | 0 | |
RenderFlareFadeSpeed | float | 0 | |
RenderFlareStrength | float | 0 | |
RenderFog | bool | false | |
RenderFogColor | Color | #00000000 | |
RenderFogDensity | float | 0 | |
RenderFogLinearEnd | float | 0 | |
RenderFogLinearStart | float | 0 | |
RenderFogMode | Enumerations | 0 | Linear・Exponential・ExponentialSquared |
RenderHaloStrength | float | 0 | |
RenderReflectionBounces | int | 0 | |
RenderReflectionIntensity | float | 0 | |
RenderSkybox | Material | None | |
RespawnHeightY | float | -100 | |
SpawnPosition | Vector3 | 0 0 0 | |
autoSpatializeAudioSources | bool | false | |
capacity | int | 0 | |
contentGore | bool | false | |
contentOther | bool | false | |
contentSex | bool | false | |
contentViolence | bool | false | |
enabled | bool | true | |
gravity | Vector3 | 0 -9.81 0 | |
interactThruLayers | int | 0 | |
nSFW | bool | false | |
name | string | Empty | |
portraitCameraPositionOffset | Vector3 | 0 0 0 | |
portraitCameraRotationOffset | Quaternion | 0 1 0 -0.00000004371139 | |
referenceCamera | GameObject | None | A path to an object in the same prefab |
releasePublic | bool | false | |
spawnLocation | Transform | None | A path to an object in the same prefab |
spawnOrder | Enumerations | Random | First・Sequential・Random・Demo |
spawnOrientation | Enumerations | Default | Default・AlignPlayerWithSpawnPoint・AlignRoomWithSpawnPoint |
spawnRadius | float | 0 | |
spawns | List (Transform) | Empty | A path to an object in the same prefab |
unityVersion | string | Empty | |
useAssignedLayers | bool | false |
VRCSpatialAudioSource
Section titled “VRCSpatialAudioSource”| Types | VRC.SDK3.Components.VRCSpatialAudioSource |
| Components added automatically | AudioSource |
It has 7 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
EnableSpatialization | bool | true | |
Far | float | 40 | |
Gain | float | 10 | |
Near | float | 0 | |
UseAudioSourceVolumeCurve | bool | false | |
VolumetricRadius | float | 0 | |
enabled | bool | true |
VRCStation
Section titled “VRCStation”| Types | VRC.SDK3.Components.VRCStation |
It has 8 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
PlayerMobility | Enumerations | Immobilize | Mobile・Immobilize・ImmobilizeForVehicle |
animatorController | RuntimeAnimatorController | None | |
canUseStationFromStation | bool | true | |
disableStationExit | bool | false | |
enabled | bool | true | |
seated | bool | true | |
stationEnterPlayerLocation | Transform | None | A path to an object in the same prefab |
stationExitPlayerLocation | Transform | None | A path to an object in the same prefab |
VRCUiShape
Section titled “VRCUiShape”| Types | VRC.SDK3.Components.VRCUiShape |
It has 2 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AllowFocusView | bool | true | |
enabled | bool | true |
VRCUnityVideoPlayer
Section titled “VRCUnityVideoPlayer”| Types | VRC.SDK3.Video.Components.VRCUnityVideoPlayer |
It has 12 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
EnableAutomaticResync | bool | false | |
Loop | bool | true | |
aspectRatio | Enumerations | FitHorizontally | NoScaling・FitVertically・FitHorizontally・FitInside・FitOutside・Stretch |
autoPlay | bool | true | |
enabled | bool | true | |
maximumResolution | int | 720 | |
renderMode | Enumerations | RenderTexture | RenderTexture・MaterialOverride |
targetAudioSources | List (AudioSource) | Empty | A path to an object in the same prefab |
targetMaterialProperty | string | Empty | |
targetMaterialRenderer | Renderer | None | A path to an object in the same prefab |
targetTexture | RenderTexture | None | |
videoURL.url | string | Empty |
VRCUrlInputField
Section titled “VRCUrlInputField”| Types | VRC.SDK3.Components.VRCUrlInputField |
It has 46 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
AllowSendingOnEndEdit | bool | true | |
animationTriggers.disabledTrigger | string | Disabled | |
animationTriggers.highlightedTrigger | string | Highlighted | |
animationTriggers.normalTrigger | string | Normal | |
animationTriggers.pressedTrigger | string | Pressed | |
animationTriggers.selectedTrigger | string | Selected | |
caretBlinkRate | float | 0.85 | |
caretColor | Color | #323232 | |
caretWidth | int | 1 | |
characterLimit | int | 0 | |
characterValidation | Enumerations | None | None・Integer・Decimal・Alphanumeric・Name・EmailAddress |
colors.colorMultiplier | float | 1 | |
colors.disabledColor | Color | #C8C8C880 | |
colors.fadeDuration | float | 0.1 | ≥ 0 |
colors.highlightedColor | Color | #F5F5F5 | |
colors.normalColor | Color | #FFFFFF | |
colors.pressedColor | Color | #C8C8C8 | |
colors.selectedColor | Color | #F5F5F5 | |
contentType | Enumerations | Standard | Standard・Autocorrected・IntegerNumber・DecimalNumber・Alphanumeric・Name・EmailAddress・Password・Pin・Custom |
customCaretColor | bool | false | |
enabled | bool | true | |
hideMobileInput | bool | false | |
inputType | Enumerations | Standard | Standard・AutoCorrect・Password |
interactable | bool | true | |
keyboardType | Enumerations | Default | Default・ASCIICapable・NumbersAndPunctuation・URL・NumberPad・PhonePad・NamePhonePad・EmailAddress・NintendoNetworkAccount・Social・Search・DecimalPad・OneTimeCode |
lineType | Enumerations | SingleLine | SingleLine・MultiLineSubmit・MultiLineNewline |
navigation.mode | Enumerations | Automatic | None・Horizontal・Vertical・Automatic・Explicit |
navigation.selectOnDown | Selectable | None | A path to an object in the same prefab |
navigation.selectOnLeft | Selectable | None | A path to an object in the same prefab |
navigation.selectOnRight | Selectable | None | A path to an object in the same prefab |
navigation.selectOnUp | Selectable | None | A path to an object in the same prefab |
navigation.wrapAround | bool | false | |
onEndEdit | UnityEvent | None | |
onValueChanged | UnityEvent | None | |
placeholder | Graphic | None | A path to an object in the same prefab |
readOnly | bool | false | |
selectionColor | Color | #A8CEFFC0 | |
shouldActivateOnSelect | bool | true | |
spriteState.disabledSprite | Sprite | None | |
spriteState.highlightedSprite | Sprite | None | |
spriteState.pressedSprite | Sprite | None | |
spriteState.selectedSprite | Sprite | None | |
targetGraphic | Graphic | None | A path to an object in the same prefab |
text | string | Empty | |
textComponent | Text | None | A path to an object in the same prefab |
transition | Enumerations | ColorTint | None・ColorTint・SpriteSwap・Animation |
VRCVisualDamage
Section titled “VRCVisualDamage”| Types | VRC.SDK3.Components.VRCVisualDamage |
It has 4 attributes.
| Attributes | Types | Default value | Choices |
|---|---|---|---|
enabled | bool | true | |
fullDamageScale | float | 1 | |
minDamageScale | float | 2 | |
offset | float | 0.5 |