There are 14 physics components.
It has 9 attributes.
| Attributes | Types | Default value | Choices |
|---|
center | Vector3 | 0 0 0 | |
enabled | bool | true | |
excludeLayers | LayerMask | Nothing | |
includeLayers | LayerMask | Nothing | |
isTrigger | bool | false | |
layerOverridePriority | int | 0 | |
material | PhysicMaterial | None | |
providesContacts | bool | false | |
size | Vector3 | 1 1 1 | |
It has 11 attributes.
| Attributes | Types | Default value | Choices |
|---|
center | Vector3 | 0 0 0 | |
direction | int | 1 | |
enabled | bool | true | |
excludeLayers | LayerMask | Nothing | |
height | float | 1 | |
includeLayers | LayerMask | Nothing | |
isTrigger | bool | false | |
layerOverridePriority | int | 0 | |
material | PhysicMaterial | None | |
providesContacts | bool | false | |
radius | float | 0.5 | |
It has 31 attributes.
| Attributes | Types | Default value | Choices |
|---|
anchor | Vector3 | 0 0 0 | |
autoConfigureConnectedAnchor | bool | true | |
axis | Vector3 | 1 0 0 | |
breakForce | float | Infinity | |
breakTorque | float | Infinity | |
connectedAnchor | Vector3 | 0 0 0 | |
connectedBody | Rigidbody | None | A path to an object in the same prefab |
connectedMassScale | float | 1 | ≥ 0 |
enableCollision | bool | false | |
enablePreprocessing | bool | true | |
enableProjection | bool | false | |
highTwistLimit.bounciness | float | 0 | 0 – 1 |
highTwistLimit.contactDistance | float | 0 | ≥ 0 |
highTwistLimit.limit | float | 70 | -177 – 177 |
lowTwistLimit.bounciness | float | 0 | 0 – 1 |
lowTwistLimit.contactDistance | float | 0 | ≥ 0 |
lowTwistLimit.limit | float | -20 | ≥ -177 |
massScale | float | 1 | ≥ 0 |
projectionAngle | float | 180 | 0 – 180 |
projectionDistance | float | 0.1 | ≥ 0 |
swing1Limit.bounciness | float | 0 | 0 – 1 |
swing1Limit.contactDistance | float | 0 | ≥ 0 |
swing1Limit.limit | float | 40 | 3 – 177 |
swing2Limit.bounciness | float | 0 | 0 – 1 |
swing2Limit.contactDistance | float | 0 | ≥ 0 |
swing2Limit.limit | float | 40 | 3 – 177 |
swingAxis | Vector3 | 0 1 0 | |
swingLimitSpring.damper | float | 0 | ≥ 0 |
swingLimitSpring.spring | float | 0 | ≥ 0 |
twistLimitSpring.damper | float | 0 | ≥ 0 |
twistLimitSpring.spring | float | 0 | ≥ 0 |
It has 20 attributes.
| Attributes | Types | Default value | Choices |
|---|
bendingStiffness | float | 0 | |
capsuleColliders | List (CapsuleCollider) | Empty | A path to an object in the same prefab |
clothSolverFrequency | float | 120 | |
collisionMassScale | float | 0 | |
damping | float | 0 | |
enableContinuousCollision | bool | true | |
enabled | bool | true | |
externalAcceleration | Vector3 | 0 0 0 | |
friction | float | 0.5 | |
randomAcceleration | Vector3 | 0 0 0 | |
selfCollisionDistance | float | 0 | |
selfCollisionStiffness | float | 0.2 | |
sleepThreshold | float | 0.1 | |
stretchingStiffness | float | 1 | |
useGravity | bool | true | |
useTethers | bool | true | |
useVirtualParticles | bool | true | |
virtualParticleWeights | List (Vector3) | 0.33333334 0.33333334 0.33333334; 0.6666667 0.16666667 0.16666667; 0.5 0.5 0 | |
worldAccelerationScale | float | 1 | |
worldVelocityScale | float | 0.5 | |
It has 73 attributes.
| Attributes | Types | Default value | Choices |
|---|
anchor | Vector3 | 0 0 0 | |
angularXDrive.maximumForce | float | 3.40282e+38 | ≥ 0 |
angularXDrive.positionDamper | float | 0 | ≥ 0 |
angularXDrive.positionSpring | float | 0 | ≥ 0 |
angularXDrive.useAcceleration | bool | false | |
angularXLimitSpring.damper | float | 0 | ≥ 0 |
angularXLimitSpring.spring | float | 0 | ≥ 0 |
angularXMotion | Enumerations | Free | Locked・Limited・Free |
angularYLimit.bounciness | float | 0 | 0 – 1 |
angularYLimit.contactDistance | float | 0 | ≥ 0 |
angularYLimit.limit | float | 0 | 3 – 177 |
angularYMotion | Enumerations | Free | Locked・Limited・Free |
angularYZDrive.maximumForce | float | 3.40282e+38 | ≥ 0 |
angularYZDrive.positionDamper | float | 0 | ≥ 0 |
angularYZDrive.positionSpring | float | 0 | ≥ 0 |
angularYZDrive.useAcceleration | bool | false | |
angularYZLimitSpring.damper | float | 0 | ≥ 0 |
angularYZLimitSpring.spring | float | 0 | ≥ 0 |
angularZLimit.bounciness | float | 0 | 0 – 1 |
angularZLimit.contactDistance | float | 0 | ≥ 0 |
angularZLimit.limit | float | 0 | 3 – 177 |
angularZMotion | Enumerations | Free | Locked・Limited・Free |
autoConfigureConnectedAnchor | bool | true | |
axis | Vector3 | 1 0 0 | |
breakForce | float | Infinity | |
breakTorque | float | Infinity | |
configuredInWorldSpace | bool | false | |
connectedAnchor | Vector3 | 0 0 0 | |
connectedBody | Rigidbody | None | A path to an object in the same prefab |
connectedMassScale | float | 1 | ≥ 0 |
enableCollision | bool | false | |
enablePreprocessing | bool | true | |
highAngularXLimit.bounciness | float | 0 | 0 – 1 |
highAngularXLimit.contactDistance | float | 0 | ≥ 0 |
highAngularXLimit.limit | float | 0 | -177 – 177 |
linearLimit.bounciness | float | 0 | 0 – 1 |
linearLimit.contactDistance | float | 0 | ≥ 0 |
linearLimit.limit | float | 0 | ≥ 0.001 |
linearLimitSpring.damper | float | 0 | ≥ 0 |
linearLimitSpring.spring | float | 0 | ≥ 0 |
lowAngularXLimit.bounciness | float | 0 | 0 – 1 |
lowAngularXLimit.contactDistance | float | 0 | ≥ 0 |
lowAngularXLimit.limit | float | 0 | ≥ -177 |
massScale | float | 1 | ≥ 0 |
projectionAngle | float | 180 | 0 – 180 |
projectionDistance | float | 0.1 | ≥ 0 |
projectionMode | Enumerations | None | None・PositionAndRotation・PositionOnly |
rotationDriveMode | Enumerations | XYAndZ | XYAndZ・Slerp |
secondaryAxis | Vector3 | 0 1 0 | |
slerpDrive.maximumForce | float | 3.40282e+38 | ≥ 0 |
slerpDrive.positionDamper | float | 0 | ≥ 0 |
slerpDrive.positionSpring | float | 0 | ≥ 0 |
slerpDrive.useAcceleration | bool | false | |
swapBodies | bool | false | |
targetAngularVelocity | Vector3 | 0 0 0 | |
targetPosition | Vector3 | 0 0 0 | |
targetRotation | Quaternion | 0 0 0 1 | |
targetVelocity | Vector3 | 0 0 0 | |
xDrive.maximumForce | float | 3.40282e+38 | ≥ 0 |
xDrive.positionDamper | float | 0 | ≥ 0 |
xDrive.positionSpring | float | 0 | ≥ 0 |
xDrive.useAcceleration | bool | false | |
xMotion | Enumerations | Free | Locked・Limited・Free |
yDrive.maximumForce | float | 3.40282e+38 | ≥ 0 |
yDrive.positionDamper | float | 0 | ≥ 0 |
yDrive.positionSpring | float | 0 | ≥ 0 |
yDrive.useAcceleration | bool | false | |
yMotion | Enumerations | Free | Locked・Limited・Free |
zDrive.maximumForce | float | 3.40282e+38 | ≥ 0 |
zDrive.positionDamper | float | 0 | ≥ 0 |
zDrive.positionSpring | float | 0 | ≥ 0 |
zDrive.useAcceleration | bool | false | |
zMotion | Enumerations | Free | Locked・Limited・Free |
It has 5 attributes.
| Attributes | Types | Default value | Choices |
|---|
enabled | bool | true | |
force | Vector3 | 0 0 0 | |
relativeForce | Vector3 | 0 0 0 | |
relativeTorque | Vector3 | 0 0 0 | |
torque | Vector3 | 0 0 0 | |
It has 7 attributes.
| Attributes | Types | Default value | Choices |
|---|
breakForce | float | Infinity | |
breakTorque | float | Infinity | |
connectedBody | Rigidbody | None | A path to an object in the same prefab |
connectedMassScale | float | 1 | ≥ 0 |
enableCollision | bool | false | |
enablePreprocessing | bool | true | |
massScale | float | 1 | ≥ 0 |
It has 27 attributes.
| Attributes | Types | Default value | Choices |
|---|
anchor | Vector3 | 0 0 0 | |
autoConfigureConnectedAnchor | bool | true | |
axis | Vector3 | 1 0 0 | |
breakForce | float | Infinity | |
breakTorque | float | Infinity | |
connectedAnchor | Vector3 | 0 0 0 | |
connectedBody | Rigidbody | None | A path to an object in the same prefab |
connectedMassScale | float | 1 | ≥ 0 |
enableCollision | bool | false | |
enablePreprocessing | bool | true | |
extendedLimits | bool | false | |
limits.bounceMinVelocity | float | 0.2 | ≥ 0 |
limits.bounciness | float | 0 | ≥ 0 |
limits.contactDistance | float | 0 | ≥ 0 |
limits.max | float | 0 | |
limits.min | float | 0 | |
massScale | float | 1 | ≥ 0 |
motor.force | float | 0 | ≥ 0 |
motor.freeSpin | bool | false | |
motor.targetVelocity | float | 0 | |
spring.damper | float | 0 | ≥ 0 |
spring.spring | float | 0 | ≥ 0 |
spring.targetPosition | float | 0 | -180 – 180 |
useAcceleration | bool | false | |
useLimits | bool | false | |
useMotor | bool | false | |
useSpring | bool | false | |
It has 10 attributes.
| Attributes | Types | Default value | Choices |
|---|
convex | bool | false | |
cookingOptions | Enum (combinable) | CookForFasterSimulation EnableMeshCleaning WeldColocatedVertices UseFastMidphase | None・InflateConvexMesh・CookForFasterSimulation・EnableMeshCleaning・WeldColocatedVertices・UseFastMidphase |
enabled | bool | true | |
excludeLayers | LayerMask | Nothing | |
includeLayers | LayerMask | Nothing | |
isTrigger | bool | false | |
layerOverridePriority | int | 0 | |
material | PhysicMaterial | None | |
providesContacts | bool | false | |
sharedMesh | Mesh | None | |
It has 15 attributes.
| Attributes | Types | Default value | Choices |
|---|
angularDrag | float | 0.05 | |
automaticCenterOfMass | bool | true | |
automaticInertiaTensor | bool | true | |
centerOfMass | Vector3 | 0 0 0 | |
collisionDetectionMode | Enumerations | Discrete | Discrete・Continuous・ContinuousDynamic・ContinuousSpeculative |
constraints | Enum (combinable) | None | None・FreezePositionX・FreezePositionY・FreezePositionZ・FreezePosition・FreezeRotationX・FreezeRotationY・FreezeRotationZ・FreezeRotation・FreezeAll |
drag | float | 0 | |
excludeLayers | LayerMask | Nothing | |
includeLayers | LayerMask | Nothing | |
inertiaTensor | Vector3 | 1 1 1 | |
inertiaTensorRotation | Quaternion | 0 0 0 1 | |
interpolation | Enumerations | None | None・Interpolate・Extrapolate |
isKinematic | bool | false | |
mass | float | 1 | ≥ 1e-07 |
useGravity | bool | true | |
It has 9 attributes.
| Attributes | Types | Default value | Choices |
|---|
center | Vector3 | 0 0 0 | |
enabled | bool | true | |
excludeLayers | LayerMask | Nothing | |
includeLayers | LayerMask | Nothing | |
isTrigger | bool | false | |
layerOverridePriority | int | 0 | |
material | PhysicMaterial | None | |
providesContacts | bool | false | |
radius | float | 0.5 | |
It has 15 attributes.
| Attributes | Types | Default value | Choices |
|---|
anchor | Vector3 | 0 0 0 | |
autoConfigureConnectedAnchor | bool | true | |
breakForce | float | Infinity | |
breakTorque | float | Infinity | |
connectedAnchor | Vector3 | 0 0 0 | |
connectedBody | Rigidbody | None | A path to an object in the same prefab |
connectedMassScale | float | 1 | ≥ 0 |
damper | float | 0.2 | ≥ 0 |
enableCollision | bool | false | |
enablePreprocessing | bool | true | |
massScale | float | 1 | ≥ 0 |
maxDistance | float | 0 | ≥ 0 |
minDistance | float | 0 | ≥ 0 |
spring | float | 10 | ≥ 0 |
tolerance | float | 0.025 | ≥ 1e-20 |
It has 7 attributes.
| Attributes | Types | Default value | Choices |
|---|
enableTreeColliders | bool | true | |
enabled | bool | true | |
excludeLayers | LayerMask | Nothing | |
includeLayers | LayerMask | Nothing | |
layerOverridePriority | int | 0 | |
material | PhysicMaterial | None | |
providesContacts | bool | false | |
It has 24 attributes.
| Attributes | Types | Default value | Choices |
|---|
center | Vector3 | 0 0 0 | |
enabled | bool | true | |
excludeLayers | LayerMask | Nothing | |
forceAppPointDistance | float | 0 | |
forwardFriction.asymptoteSlip | float | 0.8 | |
forwardFriction.asymptoteValue | float | 0.5 | |
forwardFriction.extremumSlip | float | 0.4 | |
forwardFriction.extremumValue | float | 1 | |
forwardFriction.stiffness | float | 1 | |
includeLayers | LayerMask | Nothing | |
layerOverridePriority | int | 0 | |
mass | float | 20 | |
providesContacts | bool | false | |
radius | float | 0.5 | |
sidewaysFriction.asymptoteSlip | float | 0.5 | |
sidewaysFriction.asymptoteValue | float | 0.75 | |
sidewaysFriction.extremumSlip | float | 0.2 | |
sidewaysFriction.extremumValue | float | 1 | |
sidewaysFriction.stiffness | float | 1 | |
suspensionDistance | float | 0.3 | |
suspensionSpring.damper | float | 4500 | |
suspensionSpring.spring | float | 35000 | |
suspensionSpring.targetPosition | float | 0.5 | 0 – 1 |
wheelDampingRate | float | 0.25 | |