Skip to content

Other components

There are 13 other components.

TypesUnityEngine.Animations.AimConstraint

It has 14 attributes.

AttributesTypesDefault valueChoices
affectRotationXbooltrue
affectRotationYbooltrue
affectRotationZbooltrue
aimVectorVector30 0 1
constraintActiveboolfalse
enabledbooltrue
lockedboolfalse
rotationAtRestVector30 0 0
rotationOffsetVector30 0 0
upVectorVector30 1 0
weightfloat10 – 1
worldUpObjectTransformNoneA path to an object in the same prefab
worldUpTypeEnumerationsSceneUpSceneUp・ObjectUp・ObjectRotationUp・Vector・None
worldUpVectorVector30 1 0
Attributes of the child element <ConstraintSource> (Arrays of structs)TypesDefault value
sourceTransformTransform (in this prefab, path)Required
weightfloat1
TypesUnityEngine.Animator

It has 12 attributes.

AttributesTypesDefault valueChoices
allowConstantClipSamplingOptimizationbooltrue
applyRootMotionboolfalse
cullingModeEnumerationsAlwaysAnimateAlwaysAnimate・BasedOnRenderers・CullUpdateTransforms・CullCompletely
enabledbooltrue
hasTransformHierarchybooltrue
keepAnimatorStateOnDisableboolfalse
linearVelocityBlendingboolfalse
runtimeAnimatorControllerRuntimeAnimatorControllerNone
stabilizeFeetboolfalse
updateModeEnumerationsNormalNormal・AnimatePhysics・UnscaledTime
warningMessagestringEmpty
writeDefaultValuesOnDisableboolfalse
TypesUnityEngine.Animations.LookAtConstraint

It has 9 attributes.

AttributesTypesDefault valueChoices
constraintActiveboolfalse
enabledbooltrue
lockedboolfalse
rollfloat0
rotationAtRestVector30 0 0
rotationOffsetVector30 0 0
useUpObjectboolfalse
weightfloat10 – 1
worldUpObjectTransformNoneA path to an object in the same prefab
Attributes of the child element <ConstraintSource> (Arrays of structs)TypesDefault value
sourceTransformTransform (in this prefab, path)Required
weightfloat1
TypesUnityEngine.AI.NavMeshAgent

It has 15 attributes.

AttributesTypesDefault valueChoices
accelerationfloat8≥ 0
agentTypeIDint0
angularSpeedfloat120≥ 0
areaMaskint4294967295
autoBrakingbooltrue
autoRepathbooltrue
autoTraverseOffMeshLinkbooltrue
avoidancePriorityint500 – 99
baseOffsetfloat0
enabledbooltrue
heightfloat2≥ 1e-05
obstacleAvoidanceTypeEnumerationsHighQualityObstacleAvoidanceNoObstacleAvoidance・LowQualityObstacleAvoidance・MedQualityObstacleAvoidance・GoodQualityObstacleAvoidance・HighQualityObstacleAvoidance
radiusfloat0.5≥ 1e-05
speedfloat3.5≥ 0
stoppingDistancefloat0≥ 0
TypesUnityEngine.AI.NavMeshObstacle

It has 8 attributes.

AttributesTypesDefault valueChoices
carveOnlyStationarybooltrue
carvingboolfalse
carvingMoveThresholdfloat0.1≥ 0
carvingTimeToStationaryfloat0.5≥ 0
centerVector30 0 0
enabledbooltrue
extentsVector30.5 0.5 0.5
shapeEnumerationsBoxCapsule・Box
TypesUnityEngine.AI.OffMeshLink

It has 9 attributes.

AttributesTypesDefault valueChoices
activatedbooltrue
agentTypeIDint0
areaint0
autoUpdatePositionsboolfalse
biDirectionalbooltrue
costOverridefloat-1
enabledbooltrue
endTransformNoneA path to an object in the same prefab
startTransformNoneA path to an object in the same prefab
TypesUnityEngine.Animations.ParentConstraint

It has 14 attributes.

AttributesTypesDefault valueChoices
affectRotationXbooltrue
affectRotationYbooltrue
affectRotationZbooltrue
affectTranslationXbooltrue
affectTranslationYbooltrue
affectTranslationZbooltrue
constraintActiveboolfalse
enabledbooltrue
lockedboolfalse
rotationAtRestVector30 0 0
rotationOffsetsList (Vector3)Empty
translationAtRestVector30 0 0
translationOffsetsList (Vector3)Empty
weightfloat10 – 1
Attributes of the child element <ConstraintSource> (Arrays of structs)TypesDefault value
sourceTransformTransform (in this prefab, path)Required
weightfloat1
TypesUnityEngine.Playables.PlayableDirector

It has 5 attributes.

AttributesTypesDefault valueChoices
enabledbooltrue
extrapolationModeEnumerationsNoneHold・Loop・None
initialTimefloat0
playOnAwakebooltrue
timeUpdateModeEnumerationsGameTimeDSPClock・GameTime・UnscaledGameTime・Manual
TypesUnityEngine.Animations.PositionConstraint

It has 9 attributes.

AttributesTypesDefault valueChoices
affectTranslationXbooltrue
affectTranslationYbooltrue
affectTranslationZbooltrue
constraintActiveboolfalse
enabledbooltrue
lockedboolfalse
translationAtRestVector30 0 0
translationOffsetVector30 0 0
weightfloat10 – 1
Attributes of the child element <ConstraintSource> (Arrays of structs)TypesDefault value
sourceTransformTransform (in this prefab, path)Required
weightfloat1
TypesUnityEngine.Animations.RotationConstraint

It has 9 attributes.

AttributesTypesDefault valueChoices
affectRotationXbooltrue
affectRotationYbooltrue
affectRotationZbooltrue
constraintActiveboolfalse
enabledbooltrue
lockedboolfalse
rotationAtRestVector30 0 0
rotationOffsetVector30 0 0
weightfloat10 – 1
Attributes of the child element <ConstraintSource> (Arrays of structs)TypesDefault value
sourceTransformTransform (in this prefab, path)Required
weightfloat1
TypesUnityEngine.Animations.ScaleConstraint

It has 9 attributes.

AttributesTypesDefault valueChoices
affectScalingXbooltrue
affectScalingYbooltrue
affectScalingZbooltrue
constraintActiveboolfalse
enabledbooltrue
lockedboolfalse
scaleAtRestVector31 1 1
scaleOffsetVector31 1 1
weightfloat10 – 1
Attributes of the child element <ConstraintSource> (Arrays of structs)TypesDefault value
sourceTransformTransform (in this prefab, path)Required
weightfloat1
TypesUnityEngine.Video.VideoPlayer

It has 24 attributes.

AttributesTypesDefault valueChoices
aspectRatioEnumerationsFitHorizontallyNoScaling・FitVertically・FitHorizontally・FitInside・FitOutside・Stretch
audioOutputModeEnumerationsDirectNone・AudioSource・Direct・APIOnly
controlledAudioTrackCountint1-32768 – 65535
directAudioVolumesList (float)1
enabledbooltrue
isLoopingboolfalse
playOnAwakebooltrue
playbackSpeedfloat1
renderModeEnumerationsRenderTextureCameraFarPlane・CameraNearPlane・RenderTexture・MaterialOverride・APIOnly
sendFrameReadyEventsboolfalse
skipOnDropbooltrue
sourceEnumerationsVideoClipVideoClip・Url
targetAudioSourcesList (AudioSource)One empty slotA path to an object in the same prefab
targetCameraCameraNoneA path to an object in the same prefab
targetCamera3DLayoutEnumerationsNo3DNo3D・SideBySide3D・OverUnder3D
targetCameraAlphafloat1
targetMaterialPropertystring<noninit>
targetMaterialRendererRendererNoneA path to an object in the same prefab
targetTextureRenderTextureNone
timeReferenceEnumerationsFreerunFreerun・InternalTime・ExternalTime
timeUpdateModeEnumerationsUnscaledGameTimeDSPTime・GameTime・UnscaledGameTime
urlstringEmpty
videoClipVideoClipNone
waitForFirstFramebooltrue
TypesUnityEngine.WindZone

It has 7 attributes.

AttributesTypesDefault valueChoices
enabledbooltrue
modeEnumerationsDirectionalDirectional・Spherical
radiusfloat20
windMainfloat1
windPulseFrequencyfloat0.01
windPulseMagnitudefloat0.5
windTurbulencefloat1